Path of Exile Celebrates Its Fifth Birthday

By late 2008, GGG founders had put together a detailed game design document outlining the plan for Path of Exile. Surprisingly many of the elements described in this document made it into the full game, including ones that were implemented many years after Path of Exile’s release. Today’s news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn’t think of until later.

path of exile news

It’s Path of Exile’s fifth birthday (since the game went into open beta, that is), and the team taking a moment or two to look back at the progress it’s made since the game was initially conceived.

The original vision for the game was laid out back in 2008, and Grinding Gears was pleasantly surprised to see how much of this design document was realized in Path of Exile. It makes for a pretty interesting read!

“Many of the elements described in this document made it into the full game,” the studio said, “including ones that were implemented many years after Path of Exile’s release. Today’s news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn’t think of until later.”

One particular day in the future, Path of Exile may well determine to share the full document, until then even though, it is nonetheless a supply of inspiration when designing new leagues and expansions for Path of Exile.

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